GATHERING OF ANGELS CAMPAIGN
CAMPAIGN STRUCTURE
THE ANGELS OF DARKNESS IN THE EYE OF TERROR CAMPAIGN
SEGMENT ONE (13, JUNE - 27, JUNE)

INTRODUCTION:

This is the beginning of the Dark Angels EOT Campaign. Five missions to be performed in the first week.  The results of the first week will decide the missions and the direction in the second week.
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MISSION A:
PLANET AMISTEL
SYSTEM: AMISTEL     
SECTOR AGRIPINAA
SEGMENTUM OBSCURUS
MISSION B:            
PLANET MALARCH SYSTEM: MALARCH   SECTOR MOLOV SEGMENTUM ULTIMA
MISSION D:              PLANET LELITHAR SYSTEM: LELITHAR   SECTOR AGRIPINAA   SEGMENTUM OBSCURUS
MISSION C:            
PLANET LELITHAR SYSTEM: LELITHAR   SECTOR AGRIPINAA   SEGMENTUM OBSCURUS
MISSION E:                  PLANET: CYCLOPS MAJORIS SYSTEM: CYCLOPS CLUSTER
SECTOR GOTHIC          SEGMENTUM ULTIMA
BRIEFING
BRIEFING
BRIEFING
BRIEFING
BRIEFING
The whereabouts of the local leader of the cult of the "Voice of the Emperor" has been identified by your scouts. Wipe out the enemy and his comand. This would be a major blow to the integrity of the enemy as well as provide invaluable information on the activities of the cult. The supreme grandmaster himself has authorised this mission. 
The Angels of Vengeance have been directed by high level communications from the Tower of Angels to rendezvous with an exodite eldar farseer on the world of Malarch in the Molov sector. It is said that he has information that may allow the battle fleet of the Angels of Vengeance to reach their brethren in time. Time is of essence, recover the eldar heretic alive.
An informer to the "Cult of the Voice of the Emperor" had been identified by a long range scout patrol and succesfully apprehended. His safe delivery in to the hands of Interrogator Chaplain Phaleg is of paramount importance. The eyes of the chapter are on you as you are tasked with the safe recovery of the scouting party and their captive.
Interrogation of previously captured disciples of the "Voice of the Emperor" has revelaed the presence of a tainted librarium close to the capital city of Lelithar. It is highly likely that this structure is used as a form of headquarters for the cult and the information contained within may be invauable. Capture it by assault immediately!
The Angels of Redemption have identified the whereabouts of an ancient castellum which may contain the secrets of warp travel that are known only to the eldar. Following their victory at Schindlegeist they have pursued many leads on the fallen until locating this castellum It is said to be in the hands of some fallen brigands. Capture it immediately and hope that the knowledge found within can speed your journey to the eye of terror.
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DA Victory - (Av)

Cult leader provides information on the movements and acivities of Cypher
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MISSION A:
Patrol Mission
Capture the cult leader caught in the open.
MISSION B:            
Rescue Mission
Recover the exodite farseer from the crash site.
MISSION D:             
Take and Hold Mission
Capture the suspected chaos library.
MISSION C:            
Rescue Mission
Retrieve the scout sergeant and his informer from this world.
MISSION E:                 
Bunker Assault Mission
Capture the ancient castellum from its current occupants.
RESULTS
RESULTS
RESULTS
RESULTS
RESULTS
DA Defeat - (Ad)

No information received
DA Defeat - (Bd)

Warpgate not identified
DA Victory - (Bv)

The Farseer identifies and leads the DA to a warpgate.
DA Defeat - (Cd)

No information received
DA Victory - (Cv)

Informer provides information on the movements and acivities of Cypher
DA Defeat - (Ed)

Warpgate not identified
DA Victory - (Ev)

Location of a warp gate portal is identified and deciphered from ancient runes
DA Victory - (Dv)

locaion of fallen naval docks.
DA Defeat - (Dd)

No information received
SEGMENT OUTCOME

Intelligence on the fallen and their activities - Combined outcomes of missions A, C and D.

Victories                          Effects                                        
0:3 Victories                    No information on staging posts or fallen activity.                                        
1:3 victories                     Identify 2 staging posts for the fallen and their fleet                                        
2:3 victories                     Identifies 2 staging posts and a naval docks for the fallen                                        
3:3 victories                     Identifies all 3 as above plus information on a fallen assault on one of the warp gate portals.                                        

Intelligence on the Eldar Warp Gates - Combined outcomes of missions B and E.                                                            

Victories                          Effects                                        
0:2 Victories                    No information on Warp gates                                        
1:2 victories                     Single Warp gate accessible.                                        
2:2 victories                     Both Warp gates accessible.                                        
                                                            
Intelligence from the Chaos library - specific outcome from mission D.                                                            

Victories                          Effects                                        
0:1 Victories                    No information from the chaos library.                                        
1:1 victories                     Evidence emerges that the fallen have knowledge of the geneseed bank at the Keep!          

For each mission the sum total of results will be assessed.                                                            

55% or more battles won by the DA = DA Victory                                                            
45-54% of battle won by the DA = Mission objectives not achieved; Tactical DA victory but DA loss for the campaign                                                            
<44% of battles won = DA Loss                                                            
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