The Angel will lead you to the Site Navigation
Go to the Bolter and Chainsword Space Marine Forum
E-Mail the Keeper of the Fortress
The Angel will lead you to the Site Navigation
Fortress of the Unforgiven Home Page
Fortress of the Unforgiven Home Page
TROOP UNITS
Troop Units
Headquarters Units
No Heavy Support Choice Available
No Fast Attack Choice Available
Previous Page
Return to the Sub-Section Main Page
MERCENARY FALLEN ANGELS
Fallen Marine                       15           4        4      4        4       1        4       1       9       3+
Squad: Sergeant and 4 marines.

Weapons: The whole squad may be armed with bolters or bolt pistols and close combat weapons. The sergeant may exchange his bolter for a bolt pistol and close combat weapon. The sergeant may take veteran upgrades see rules above and wargear from the Fallen armoury.

Options: One Fallen may take an Autocannon (+10pts), Heavy Bolter, Lascannon or a Missile Launcher. (See Special Rules) May replace a Lascannon for a plasma cannon at no additional cost and one Fallen may also take a Flamer, Meltagun, Plasma Gun or a Plasma Pistol for. (Points specified in Codex Space Marines)  If not armed with a special weapon they may take 25pts of wargear.

Transport Vehicle:  The entire squad maybe mounted in a rhino at an extra cost of +50.  As per Codex: Chaos

Mercenary Fallen:  See special rules above.
Fallen Sergeant                  +15           4       4       4        4       1        4       2       10      4+
">
">
">
">
Mercenary Fallen Angels Squad
Refer Script of the Fallen
Refer Codex Space Marines
Elite Units
Previous Page
Return to the Sub-Section Main Page
Fallen Angels Special Characters
Fallen Angels Special Rules
Armoury of the Fallen Angels
Loyalist Fallen Warbands
Chaos Fallen Warbands
Mercenary Fallen Warbands