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FALLEN ANGEL SPECIAL CHARACTERS
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ADDITIONAL RULES FOR OFFICIAL SPECIAL CHARACTERS

Walk with caution within these blasphemed halls. Some of the most wanted and reviled characters of the 41st millennium are described here. These men lived and fought in the glorious times when the Lion and the Emperor walked amongst men. They breached the trust and allowed their arrogance cloud their judgement. Their petty ego was their failure. The fell and forever condemned their brethren and their successors to infamy.

You may field any of the following special characters in their appropriate position, only with the express permission from your opponent. The special characters must be used exactly as described and cannot be given additional wargear. The point cost and effects of their wargear is already included in their profiles.
   Cypher                               151          5        5       4       4       3        6       3      10      3
The Voice of the Emperor, Cypher
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The most enigmatic and hunted of all Fallen Angels, this arch traitor's actions are sometimes difficult to fathom, attacking loyalist and alien foes equally.
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Special Rules:

Space Marine: Cypher and his fallen angels benefit from "they shall know no fear" rule.

Fallen Angels:  If you include cypher he may also be accompanied by a squad of Fallen Angels.  These are treated as a unit of Chaos space marines as from normal Codex: Fallen Angels.  These Fallen Angels hate the dark angels with a fiery passion and must assault them if possible.  Note if Cypher joins the Fallen Angels and they are forced to assault he must do so too.

Animosity: The very presence of Cypher ferments discord and animosity amongst the troops he leads.  If Cypher joins a squad (with the exception of Fallen Angels) roll a D6 at the start of each turn for as long as he remains with the unit.  On a roll of 1 the members have -1 to their leadership for the rest of the turn.  This does not apply to other independent characters or vehicles.

Divine Protection: If Cypher is ever killed or reduced to zero wounds he vanishes from battle so remove him from play.  If mission-specific rules require him to be captured he is only captured on a 6.  Of course he will probably escape later whisked away by his mysterious patron.

Gunfighter:  Cypher is a master marksman and can aim and shoot with two pistols.  He may shoot two weapons in the shooting phase one with his master crafted bolt pistol and once with his master crafted plasma pistol.  If cypher remains stationary he may rapid fire both his pistols.  Such is Cypher's skill with pistols he counts as being armed with a power weapon and gains +1A for being armed with two close combat weapons.

Hunted By Dark Angels: The name of Cypher carries millennia of hatred for the Dark Angels.  The Deathwing and Ravenwing have hunted him throughout the galaxy.  All members of the Deathwing, Ravenwing and Dark Angel characters must charge Cypher or Fallen Angels if able to do so in the assault phase.

"Voice of the Emperor":  Cypher during Abaddon's 13th Crusade rallied many troops under his control.  If Cypher is the forces general then a combination of Imperial guardsmen and Cultists (representing citizens that have joined the "Voice's" call and offer to help him) as a troops choice but he may be the ONLY HQ choice.  All other choices are as per a Loyalist fallen army.  Cultists may not take any marks or gifts associating them with Chaos. 

Wargear: Master crafter bolt pistol and master crafted plasma pistol.
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By Luthor, 2002
Cypher raised both his pistols. They barked out in unison. He watched satisfied as two of his enemy fell to blasts of plasma and one died under the explosive volley of bolts. Make the "loyal" ones pay. He felt a wave of bolter fire pass him on all sides and yet more of his enemies died. How he hated the Sons of the Lion, and how he loved to watch them die.

He and the small band of his brethren were fighting off wave after wave of these fools. But he had a surprise in store for them. A surprise that involved a huge mob of his loyal followers not soldiers but normal citizens easily roused into a wave of terror destroying their camp and capturing their precious artifacts. It mattered not that a thousand of them would die so long as he had that artifact.

The last of their enemies died with a curse. Now was the time to go before more came. Calling on his divine patrons he and his brothers disappeared from the battlefield as a veil of darkness enveloped them and they were gone.

When the reinforcements arrived all they would find would be many dead brothers. Now was the time to wait. He had worked for 5 years to gain this artifact and now it was within his grasp. Yes, now was the time to wait.  
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An extremely rare pict image capture of a Fallen Angel, taken by remote holo-vid equipment at the explorator colony XD3907 in Segmentum Obscurus. The contemplative mood of this marines was captured minutes before his companions attacked the welcoming committe of explorators. This pict image was the only one to survive the devastation.

A recovery party from the First company of the Angels of redemption chapter recovered the image along with three survivors who had to be interrogated and then given the emperor's pice for the greater good of all. It is thought that this is the only unhooded present of the one who blasphemously called himself  the Emperor's Voice.
Fallen Angels Special Characters
Fallen Angels Special Rules
Armoury of the Fallen Angels
Loyalist Fallen Warbands
Chaos Fallen Warbands
Mercenary Fallen Warbands