Headquarters Units
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FIRST COMPANY "DEATHWING"
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Master of Deathwing
A Deathwing army may be led by a Master of Deathwing, which is an honorific title given to senior and battle proven leaders in the Deathwing. They may have the actual rank and profile of Master or Grandmaster.
Deathwing Terminator Command Squad
A Deathwing command squad may accompany any member of the Deathwing HQ characters in to battle.

Additional Rules:

Specialists: As the Deathwing have always fought in Tactical Dreadnought Armour for ten thousand years, their artificers have modofied the suits to be equipped with specialist equipment. The command squad may thus include an apothecary and standard bearer at the points cost stated in the Codex Space Marines.

The members of the command squad may choose a mix of ranged and close combat weapons in the same squad.

Transport: The entire squad may be mounted in a Landraider. The Command squad may take any variant of the LR, including the MkII, Mk III, Crusader or Prometheus as their attached squad transport, as long as the entire squad can be mounted within the transport.
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Deathwing Interrogator-Chaplain
The Deathwing army may be accompanied by an Interrogator-Chaplain from the inner circle as an HQ choice.

Additional Rules:

Weapons & Wargear: If the Interrogator Chaplain is the commander of the Deathwing force, then he must be equipped with the Blades of Reason at the points cost shown in the armoury.
Deathwing Librarian
The Deathwing army may be led or accompanied by a Librarian from the inner circle as an HQ choice. The librarian must be given a suit of Tactical Dreadnought Armour and weapons in addition to his basic Force Weapon and Psychic hood.
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Blades of Reason
Interrogator Chaplains only (30 points)

The Blades of Reason is a horrific weapon and tool, which is also the symbol of office of an Interrogator-Chaplain as opposed to a normal Dark Angel Chaplain. It is primarily a tool of torture that induces unimaginable pain and is used in interrogations. However it can also be very effectively used in close combat.

Power Weapon: For all intents and purposes it is a one-handed power weapon.

Neural Agony: A single wound inflicted by the blades cause such tremendous neural agony that the opponent (if not killed) is incapacitated for a whole turn and may do nothing (that is for the current & the next assault phases), which includes no shooting, moving or close combat.

Horrific Death: If a model is killed in close combat using the Blades, the horrific nature of  death due to the effects of the blades devastates the morale of any companions of the victim to such an extent, that the squad the victim is with must immediately take a morale test. If they fail they are deemed to have lost the assault, if not combat goes on as usual.
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HEADQUARTERS UNITS
Armoury of the Unforgiven
Deathwing Company
Ravenwing Company
Battle Company
8th Reserve Assault Company
Ninth Reserve Devastator Company
Scout Company
Dark Angel Special Units
Unforgiven Special Characters
Ironwing Battle Group
Dark Angels Special Rules