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TROOP UNITS
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9th RESERVE (DEVASTATOR) COMPANY
Elite Units
Devastator Squad
The standard core of any Devastator Company force is the Devastator Squad.

Squad: Must consist of 10 men including a sergeant.

Weapons & Wargear: Boltgun.

Options: Up to four marines may be armed with the following devastator heavy weapons at the  cost described in Codex Space Marines v 4.0. Lascannon, Plasmacannon, Missile Launcher,  or Heavybolter. The squad must be armed with the same type of heavy weapon.

Characters: The sergeant may be upgraded to veteran sergeant for +15 points. Veteran sergeants may have additional weapons and wargear from the Devastator Company Armoury.

Design Comments: Limitations imposed include forcing 10 man squads (being a reserve company, expect it at full strength) and only one type of HW (they specialise in the HW type, as there are many devastator squads in the company)
Squad: Consists of 1-3 tarantula weapons platforms crewed by servitors and led by a techmarine. All tarantulas in a battery must be armed similarly.

Options: See Tarantula entry!

Characters: The squad is commanded by a techmarine.
Squad: Consists of 1-3 Rapier weapons platforms crewed by servitors and led by a techmarine.

Options: See Rapier entry!

Characters: The squad is commanded by a techmarine.
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Tarantula Battery
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Rapier Battery
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Armoury of the Unforgiven
Deathwing Company
Ravenwing Company
Battle Company
8th Reserve Assault Company
Ninth Reserve Devastator Company
Scout Company
Dark Angel Special Units
Unforgiven Special Characters
Ironwing Battle Group
Dark Angels Special Rules