A Dark Angel assault company commander and Interrogator-Chaplain may be accompanied by an Assault Company Command Squad.
Squad: Consists of 4-9 spacemarines and a veteran sergeant. (Must pay the points for the vet sergeant)
Weapons & Wargear: Bolt pistol & CCW; Frag and Blind Grenades.
Options: Up to two marines may each replace their BP/CCW with Plasma pistol & CCW for +5 point, meltagun at +10 points or Flamer at +6 points. The whole squad maybe armed with krak grenades for +2 points and melta bombs for +4 points per model.
Characters: Veteran sergeants may have additional weapons and wargear from the Assault Company Armoury. One Dark Angel spacemarine may each be upgraded to an Apothecary or Standard bearer each of whom may be given appropriate wargear from the Assault Company armoury.
At the beginning of the game the Apothecary and Techmarine may be assigned to one of the Dark Angel units squads. They must remain as part of that unit for the rest of the game.
Transport: The entire squad may be mounted in a Rhino for the appropriate cost.